Guest post Written by Mandar Manekar, a guest writer. Gaming Nation edited it; the opinions are the writer’s own.
Updated October 2026 with current Indian retail prices.
Is GTA Vice City worth playing in 2026? Rockstar is taking GTA back to Vice City, so before the new neon city takes over every feed, guest writer Mandar Manekar went back to where it all started: the 2002 original.
Short answer: yes, if you can live with 2002 controls. Here is why the original still pulls you in.
Guest column by Mandar Manekar · GTA 6 lands on 19 November 2026
There are a lot of things that make a Grand Theft Auto game memorable, but Vice City has something very few games in the series have: an identity of its own. Even after more than 20 years, you can immediately tell when you’re looking at Vice City. The neon lights, flashy cars, beaches, music and over-the-top characters all come together to create something that is still fun to experience today.
Sure, the game has aged. The graphics are dated, the controls can be awkward and the shooting is nowhere near what you’d expect from a modern game. But despite all that, Vice City still manages to pull you into its world. And I think that’s because Rockstar got one thing absolutely right: almost everything in the game contributes to the same 1980s crime-movie fantasy.
WatchVice City at a glance
Vice City: Definitive Edition on Steam₹3,299 in India, checked 12 Oct 2026→
The Atmosphere

The atmosphere is probably the most recognizable part of Vice City. You could watch a random gameplay clip without knowing which GTA game it is and probably figure it out pretty quickly.
The city looks especially good at night. Driving through the streets in a fast car, with the neon lights everywhere and the radio playing in the background, is still a great experience. The graphics haven’t aged well, but the art style does a lot of heavy lifting. The exaggerated colors and lighting give the game a personality that isn’t lost just because the technology is old.
The radio also plays a huge role in this. The music helps establish the time period, but the talk shows are just as important. The ridiculous hosts, guests and advertisements make the city feel like it actually has a personality instead of being just a collection of buildings and roads.
Even smaller things like the haze and fog, especially at night, add to the atmosphere. None of these things are impressive on their own, but put together, they make Vice City instantly recognizable.
The 1980s Setting

Out of all the GTA games, few are as strongly tied to their setting as Vice City. A huge part of its charm comes from the fact that Rockstar didn’t just set the game in the 1980s and call it a day. They went all in on the aesthetic.
You can see it in the clothes the characters wear, the cars they drive and the buildings around the city. The game is heavily influenced by the crime movies and TV shows of the era, particularly Miami Vice and Scarface. Characters such as Lance Vance and Ken Rosenberg fit perfectly into this exaggerated version of 1980s Miami, while Tommy Vercetti himself feels like he belongs in a gangster movie.
Even Tommy’s mansion adds to this feeling, with its similarities to Tony Montana’s mansion in Scarface.
But what makes the setting work isn’t historical accuracy. Vice City is more interested in the pop-culture version of the 1980s: flashy cars, expensive clothes, nightclubs, drugs, money and a huge amount of excess.
Rockstar also understands that the audio needs to match the visuals. When you’re driving an Infernus past neon-lit hotels and beaches, the radio is what completes the mood.
Vice City doesn’t just take place in the 1980s.
It feels like a game made around the idea of what the 1980s were supposed to be.
Tommy Vercetti and the Characters

When you’re not busy blowing up cars, running people over and causing chaos on the streets of Vice City, chances are you’re following the story of Tommy Vercetti and his rise to power.
The story itself is pretty simple. Tommy is released from prison after serving a 15-year sentence and is sent to Vice City by the Liberty City mafia to oversee a drug deal. The deal goes wrong, and Tommy has to find out who betrayed him and recover what was lost.
It’s a standard gangster story on paper. What makes it memorable is the cast.
Tommy Vercetti is easily the highlight. Ray Liotta’s performance gives him an incredible amount of presence. Even when Tommy is dealing with people more powerful than him, he never really feels like a subordinate. He has a way of controlling the room whenever he appears.
You can see this when he deals with characters such as Colonel Cortez and Ricardo Diaz. Tommy doesn’t get intimidated by their status. He’s cautious when he needs to be, but he makes it clear he isn’t going to spend the rest of his life taking orders from someone else.
His character also changes throughout the game. He starts out as an enforcer working for people above him and gradually builds his own organization. After taking down Diaz and acquiring more businesses, Tommy becomes increasingly confident and arrogant, eventually alienating some of the people around him.
That’s what makes Tommy such a good power fantasy for the player. He isn’t interested in doing grunt work forever. He wants to be the guy at the top.
The supporting characters help as well. Lance Vance, Ricardo Diaz, Ken Rosenberg, Colonel Cortez and many others all have their own personalities and quirks. Most of them are just as exaggerated as the city itself, which fits the tone perfectly.
Almost everyone in Vice City is chasing some mix of money, power, drugs or status. The characters aren’t particularly grounded, but that’s kind of the point. They’re part of the same over-the-top world Rockstar created.
A Campaign That Doesn’t Drag

One thing I really appreciate about Vice City is its pacing.
The campaign isn’t short by modern standards, but it feels compact because the game doesn’t constantly get in its own way. You can sit down, play a few missions, do some side activities and feel like you’ve actually accomplished something.
A big reason is the missions themselves. A lot of them feel like bite-sized adventures. You could be in a gang shootout in one mission, driving a boat in another and racing through the streets in the next.
That variety keeps things moving.
The game also doesn’t spend ages explaining what you’re supposed to do. Most missions get to the point quickly and let you figure things out. There are exceptions, of course. Certain missions are infamous for being frustrating, particularly the helicopter mission and the race involving Hilary.
But outside of those rough patches, the game keeps a good pace. You don’t need to spend an entire evening playing to make progress. A few missions can be enough for a satisfying session, which makes the game easy to come back to.
Which mission made you quit for a day: the RC helicopter or the race against Hilary? Send this to the friend who still talks about it.
Gameplay Has Aged, But It Still Works


Images: Rockstar Games
There’s no getting around it: Vice City’s gameplay feels old.
The shooting is basic, the controls can be awkward and the driving has none of the realism you’d find in a modern GTA. But somehow, none of this makes the game unbearable.
I played the PC version, and I actually found the shooting pretty enjoyable. It’s nowhere near modern third-person shooters, but it gets the job done. The variety of weapons also helps. You have different pistols, SMGs, shotguns and assault rifles, along with melee weapons and wilder options like the chainsaw, flamethrower, rocket launcher and minigun.
And honestly, having a minigun and turning the streets of Vice City into absolute chaos fits the game perfectly.
The driving works the same way. It’s very arcade-like, but that’s not a bad thing. Rockstar wasn’t trying to make a realistic driving game. You get into a car, put your foot down and go. That’s all it needs to do.
The addition of motorcycles was also a nice touch and added some variety to getting around.
The boats and planes are a different story. They can feel awkward to control, and some of the missions involving them are frustrating. The movie studio mission where you fly around dropping flyers is a good example.
But if you stick to the roads, the driving is still pretty damn fun.
Building Your Empire

The property system is probably my favorite addition to Vice City.
I don’t mean the safehouses where you save your game. I’m talking about the actual businesses Tommy can buy across the city. Movie studios, clubs, printing presses, boatyards and more all become part of Tommy’s growing empire.
The great thing about these properties is that they’re not just decoration. Most have their own missions attached, which gives each property its own identity.
The Malibu Club is a great example. Its missions eventually lead to a bank heist, while the movie studio gives you some of the strangest missions in the game, from performing stunts to flying around the city dropping promotional material.
These missions give the properties an actual purpose instead of making them feel like expensive buildings you bought just for the sake of it.
The businesses also generate income once you’ve finished their missions, which gives you another reason to keep expanding.
But the money isn’t even the best part. The property system makes Tommy’s rise to power feel like something you’re actually doing. The story tells you that Tommy is becoming more powerful, but the property system lets you see it happening. You start with basically nothing, then slowly acquire businesses, make money and build an organization. Eventually, Vice City starts to feel like it’s yours.
There’s even a nice detail where members of Tommy’s gang start appearing around businesses you’ve taken over. It’s a small thing, but it makes your growing influence feel real.
And that’s why I think the property system works so well. You’re not just completing missions because the game tells you to. You’re actually building an empire.
Why Vice City Still Holds Up

Whether you’re soaking in the 1980s neon, cruising with the radio on, causing chaos on the streets or following Tommy Vercetti’s journey from enforcer to kingpin, the game still has a way of pulling you in.
It isn’t perfect. The graphics are dated, the controls can be frustrating and some missions haven’t aged well. But those problems don’t erase what makes the game special.
Vice City has personality.
The setting, characters, music, missions and property system all work together to create a very specific experience. You start with almost nothing and gradually make your way from the streets to the suburbs, from nightclubs to beaches and eventually to the top of Vice City’s criminal world.
Modern GTA games may be bigger, prettier and more complicated, but Vice City doesn’t need any of that to stand out.
It knows exactly what it wants to be, and it does that really well.
What holds up, and what hasn’t
What still holds up
- The neon atmosphere and the radio
- Tommy Vercetti, voiced by Ray Liotta
- Missions that get to the point
- Building an empire, one business at a time
What hasn’t aged well
- Dated graphics and awkward controls
- Basic shooting by modern standards
- The RC helicopter mission and the Hilary race
- Boats and planes are clumsy to fly
Summed up from Mandar’s column above.
Vice City then, GTA 6 now


Images: Rockstar Games
GTA: Vice CityThe 2002 original
- Released
- October 2002PS2 first
- Lead
- Tommy VercettiVoiced by Ray Liotta
- Setting
- Vice CityRockstar’s 1980s Miami
- Play it on
- PC, consoles, mobileAs the Definitive Edition
GTA 6Out 19 November 2026
- Release
- 19 November 2026
- Leads
- Jason Duval and Lucia Caminos
- Setting
- Vice CityIn the state of Leonida
- Play it on
- PS5, Xbox Series X and SNo PC date yet
Original or Definitive Edition? On PC there is no longer a choice: the 2002 original is no longer available on the Steam store, so Steam sells only the Definitive Edition. On phones, the original is still sold on Google Play and the App Store.
WatchBuying a console for GTA 6? Read our take on whether the PS5 Pro is worth it in India.
How to play Vice City in India today
Where to play itPrices in India, checked 12 Oct 2026
- PC
- ₹3,299Definitive Edition on Steam
- Android
- ₹420The original, on Google Play
- iPhone
- ₹499The original, on the App Store
- Definitive mobile
- Free trial30 minutes, then a one time purchase. Included with GTA+
PC minimumDefinitive Edition, per Steam
- Processor
- Intel i5-6600KOr AMD FX-6300
- Memory
- 8 GB RAM
- Graphics
- NVIDIA GTX 7602 GB of video memory
- Storage
- 10 GB freeDownload size, per Steam
- Weak laptop?
- Try these insteadGames like GTA for low end PCs
Want the same open world feel on an older PC? Vice City sits on our lists of open world games under 20 GB and the best games for a low end laptop.

Netflix Games no longer has it: Vice City and GTA III left Netflix on 13 December 2024. Buying a key somewhere other than Steam? Read our guide to safe game key stores in India first.
Frequently asked questions
Is GTA Vice City worth playing in 2026?
Yes, for the atmosphere, the radio, Tommy Vercetti and the property system. Expect dated graphics, awkward controls and a couple of frustrating missions.
How much does GTA Vice City cost in India?
On PC, the Definitive Edition is ₹3,299 on Steam. On phones, the original is ₹420 on Google Play and ₹499 on the App Store. Prices checked 12 October 2026.
Can I still buy the original Vice City on Steam?
No. The 2002 original is no longer available on the Steam store. Steam sells only the Definitive Edition.
How big is GTA Vice City on PC, and will my laptop run it?
Steam lists 10 GB of storage for the Definitive Edition, with an Intel i5-6600K or AMD FX-6300, 8 GB RAM and an NVIDIA GTX 760 as the minimum. On a weaker laptop, try our games like GTA for low end PCs.
Is GTA 6 set in Vice City?
Yes. It returns to Vice City in the state of Leonida and launches on 19 November 2026 on PS5 and Xbox Series X and S. Rockstar has not announced a PC date. More in our GTA 6 India guide.
When did GTA Vice City come out?
October 2002, on PS2.
Who voiced Tommy Vercetti?
Ray Liotta.
Can I play Vice City on my phone?
Yes. The original costs ₹420 on Google Play and ₹499 on the App Store. The Definitive Edition on mobile has a 30 minute free trial, and it is included with GTA+.



